Multiplatform Build Status Statusline
Multi-platform build status tracker for game development showing build completion across iOS, Android, PC, and WebGL platforms. Displays build progress percentages, platform-specific error counts, app store readiness indicators, and binary size compliance for each target platform.
$ npx claude-code-templates@latest --setting="statusline/multiplatform-build-status-statusline" --yesRequires Claude Code. The command adds this setting to your project's .claudedirectory — nothing runs on ToolZip's servers.
What's inside this setting
Component source
{
"description": "Multi-platform build status tracker for game development showing build completion across iOS, Android, PC, and WebGL platforms. Displays build progress percentages, platform-specific error counts, app store readiness indicators, and binary size compliance for each target platform.",
"statusLine": {
"type": "command",
"command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); cd \"$DIR\"; PLATFORMS=\"\"; BUILD_STATUS=\"\"; ENGINE_TYPE=\"\"; if [ -d \"Assets\" ] && [ -f \"ProjectSettings/ProjectVersion.txt\" ]; then ENGINE_TYPE=\"🎲Unity\"; if [ -d \"Builds\" ]; then IOS_BUILD=$([ -d \"Builds/iOS\" ] && echo \"📱✅\" || echo \"📱❌\"); ANDROID_BUILD=$([ -d \"Builds/Android\" ] && echo \"🤖✅\" || echo \"🤖❌\"); PC_BUILD=$([ -d \"Builds/PC\" ] && echo \"🖥️✅\" || echo \"🖥️❌\"); WEBGL_BUILD=$([ -d \"Builds/WebGL\" ] && echo \"🌐✅\" || echo \"🌐❌\"); PLATFORMS=\"$IOS_BUILD$ANDROID_BUILD$PC_BUILD$WEBGL_BUILD\"; BUILD_COUNT=$(ls Builds/ 2>/dev/null | wc -l | tr -d \" \"); BUILD_STATUS=\"📦$BUILD_COUNT\"; else PLATFORMS=\"📱🤖🖥️🌐❓\"; BUILD_STATUS=\"🔧Pending\"; fi; elif [ -f \".uproject\" ] || [ -d \"Binaries\" ]; then ENGINE_TYPE=\"🎮Unreal\"; if [ -d \"Binaries\" ]; then WIN_BUILD=$([ -d \"Binaries/Win64\" ] && echo \"🖥️✅\" || echo \"🖥️❌\"); MAC_BUILD=$([ -d \"Binaries/Mac\" ] && echo \"🍎✅\" || echo \"🍎❌\"); LINUX_BUILD=$([ -d \"Binaries/Linux\" ] && echo \"🐧✅\" || echo \"🐧❌\"); PLATFORMS=\"$WIN_BUILD$MAC_BUILD$LINUX_BUILD\"; BUILD_COUNT=$(ls Binaries/ 2>/dev/null | wc -l | tr -d \" \"); BUILD_STATUS=\"📦$BUILD_COUNT\"; else PLATFORMS=\"🖥️🍎🐧❓\"; BUILD_STATUS=\"🔧Pending\"; fi; elif [ -f \"project.godot\" ]; then ENGINE_TYPE=\"👑Godot\"; if [ -d \"export\" ] || [ -d \"builds\" ]; then PLATFORMS=\"📱🤖🖥️✅\"; BUILD_STATUS=\"📦Multi\"; else PLATFORMS=\"📱🤖🖥️❓\"; BUILD_STATUS=\"🔧Setup\"; fi; else ENGINE_TYPE=\"⚙️Generic\"; PLATFORMS=\"🔧Config\"; BUILD_STATUS=\"❓Unknown\"; fi; STORE_READY=\"\"; if [[ \"$PLATFORMS\" == \"✅\" ]]; then ERROR_COUNT=$(find . -name \".log\" -exec grep -i \"error\" {} \\; 2>/dev/null | wc -l | tr -d \" \"); if [ $ERROR_COUNT -eq 0 ]; then STORE_READY=\"🏪Ready\"; elif [ $ERROR_COUNT -lt 5 ]; then STORE_READY=\"⚠️Issues\"; else STORE_READY=\"🔴Errors\"; fi; else STORE_READY=\"🔧Build\"; fi; DIR_NAME=$(basename \"$DIR\"); echo \"[$MODEL] $ENGINE_TYPE | $PLATFORMS | $BUILD_STATUS | $STORE_READY | 📁 $DIR_NAME\"'"
}
}
Related Claude Code Settings
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Colorful Statusline
Colorful status line with ANSI color codes for enhanced visual appeal. Uses colors to distinguish between different information types: blue for model, green for directory, yellow for git branch.
Git Branch Statusline
Display current model, directory, and git branch with change indicators in the status line. Shows model name, folder name, active branch, and count of uncommitted changes for complete development context.
Project Info Statusline
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Vercel Deployment Monitor
Real-time Vercel deployment monitor with clickable deploy link. Shows build status, time since last deployment, and a clickable OSC 8 hyperlink to the deployment URL (Cmd+click). Setup: Export environment variables 'export VERCEL_TOKEN=your_token' and 'export VERCEL_PROJECT_ID=your_project_id' (or manually replace $VERCEL_TOKEN and $VERCEL_PROJECT_ID in the command if you prefer not to use environment variables). Get your token from vercel.com/account/tokens and project ID from your Vercel dashboard.
Command Statusline
Configure a custom status line using a shell command that receives session context via JSON stdin. The script can display model name, current directory, git branch, or any dynamic information. Create your script at ~/.claude/statusline.sh and make it executable.
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